This shout out is for John Burdumy:
Your part 1 page is very nicely done. The color selection is very nice with the background and the typography of the designers name fits with the tightness of the boards in the background. The typeface of the body copy seem a little heavy and might work nicer as a less thick typeface.
This shout out is for Kelly Wilson:
Your part 2 page is very simplistic yet elegant. The picture of your designer is very nice, i like how it is a cut out of her and is very crisp. The box where your designers name is gets lost a bit because it is too closely colored to the background. One other thing is the picture and the links below are not completely centered. I do not know if this was intentional or not but it was something i happened to notice.
Wednesday, November 30, 2011
Scott Snibbe
Scott Snibbe is an interactive media artist, researcher and entrepreneur. He is one of the first artists to work with projector based interactivity. Projector based interactivity is where a computer controlled projection on a floor or wall changes in response to people moving across its surface. His most well known full-body interactive work is Boundary Functions (1998), which premiered at Ars Electronica. In this floor-projected interactive artwork, people walk across a four-meter by four-meter floor. As they move, Boundary Functions uses a camera, computer and projector to draw lines between all of the people on the floor, forming a Voroni Diagram. This diagram has particularly strong significance when drawn around people's bodies, surrounding each person with lines that outline his or her personal space - the space closer to that person than to anyone else. Snibbe states that this work "shows that personal space, though we call it our own, is only defined by others and changes without our control". More recently Snibbe is becoming more well known for creating some of the first interactive art apps for IOS devices (iPad, iPod Touch, and iPhone). His first three apps were Gravilux, Bubble Harp, and Antograph which were released in May 2010. All three of these apps rose to the top ten in the iTune's Store's Entertainment section, and have been downloaded 400,000 times. Snibbe has recieved an undergraduate and masters degree in computer sciences and fine art from Brown's University. He also studied animation at Rhode Island's School of Design.
Thursday, November 10, 2011
Wally Olins
Wally Olins was born December 19, 1930. He attended The University of Oxford where he studied history. After graduating he then went to London for advertising and got sent to his first big job in India where he was head of Ogilvy and Mather in Mumbai. He ended up staying there for five years. When he finally found his way back to London he then confounded Wolff Olins which was a international brand consultant representing brands in all sectors. He was chairman of this company until 1997 when he then founded Saffron Brand Consultants in 2001 with an ex-colleague from Wolff Olins, Jacob Benbunan. This is his current place of employment right now. Some of the leading organizations that Olins has helped create are 3i, Akzo Nobel, Repsol, Q8, The Portuguese Tourist Board, BT, Prudential, Renault, Volkswagen, and Tata. Aside from creating he also finds time to write books as well. Some of these books include ‘Wally Olins: On Brand’, which was published in 20 countries. His newest book out was published in May 2008 and was called 'Wally Olins: The Brand Handbook'. Over his lifetime he has recieved a number of awards, one of these awards was a CBE in 1999. He was nominated for the Prince Philip Designers Prize in 1999 and received the Royal Society of Arts’ Bicentenary Medal in 2000. He was given the D&AD President’s Award in 2003. He was given the Reputation Institute’s first ever Lifetime Achievement Award in 2006. Wally Olins is one of the greatest brand designers of our time and will continue to change the way we think. He is by far one of my favorite designers.
Wednesday, October 19, 2011
Jonathan Ive
Jonathan Ive was born in 1967 in Chingford, London. He went to Chingford Foundation School, Walton High School and then studied industrial design at Northumbria University. Jonathan for his first job cofounded the London design agency Tangerine. In 1992 he was hired by Apple's then cheif of industrial design Robert Brunner after a Tangerine consultancy with Apple. After the return of Steve Jobs in 1997, Jonathan gained his current position as senior vice president of industrial design. Jonathan is the leading designer and conceptual mind behind the iMac, titanium and aluminum Powerbook, G4 Cube, Macbook, Unibody Macbook Pro, Macbook Air, iPod, iPhone, and iPad. These are the most innovative designs of our generation and they are making the path for future products. As long as Apple keeps employing people with ambition and amazing creativity the company will continue to grow and get better with leaps and bounds.
Thursday, October 13, 2011
Stanley Donwood
Stanley Donwood is the pen name for English artist Dan Rickwood. Donwood is known best for working closely with Radiohead creating all of their album art as well as posters. He also worked with Radiohead's front man to create their website and he appeared in many of the bands webcasts. Thomas Yorke and Stanley Donwood met as art students at Exeter university and in 1995 Stanley created his first album art for Radiohead. After graduating from Exeter he moved to Plymouth, England and was a freelance artist for many years. He also runs his own website called slowly downward where various short stories and other writing are published. In 2006 he launched his own record company called Six inch records. Only three records were released from the record company, each selling 300 copies. In 2009 Stanley announced that the record company was going to be closing and that no more artists were going to be signed.
Wednesday, October 5, 2011
Ineractivity
Interactivity according to definition is accepting input from a human. Interactive computer systems are programs that allow users to enter data or commands. Most popular programs, such as word processors and spreadsheets, are interactive. Interactivity can be a range of things, from entering type into a document to playing games on a website. I also believe we can have interactivity other places than the internet like in video games as well as when we drive cars. Interactivity is all around us not just on the internet.
Susan Kare
Susan Kare's first job was working in the Museum of Modern Art until one day she got a call from a high school friend to come work for Apple Inc. and design the user interface graphics. She was then offered a job as a Creative Director in Apple Creative Services. She designed many of the icons, typefaces and original marketing material for Apple's operating system. Her work from the 80's can still be seen in modern Apple operating systems such as the lasso, grabber and paint bucket. Her most recognizable typefaces are Chicago (Classic Mac OS, and first four generations of Apple iPod), Geneva typeface and the Monaco typeface. She has also created the Apple command key as well as the Happy Mac. After leaving Apple she joined NeXt as the Creative Director, until finally becoming a successful independent designer. Once she went independent she worked with clients such as IBM and Microsoft. For Microsoft she created the card deck for Windows 3.0 solitaire, as well as numerous other icons. Many of her icons remained unchanged for Note Pad and command keys until Windows XP was introduced.
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