Monday, December 5, 2011

Bio-Bak

Bio-Bak is an interactive website with endless possibilities. The illustrations are very interesting with a unified style to tie them all together. The main website has a huge layout and you can zoom in and out of it while scrolling through the endless illustrations. Many of the parts of the website move and respond to your interactions. Some of the illustrations are constantly moving while others only respond to clicking and dragging. There is an interactive game where you help a character on the website find his missing tools. You can use different objects from the website to help find these missing tools. the style of the entire website is hand drawn including the typeface. Boxes can be moved and you can explore the website, give donations and even just play with the different interactive characters. Your mouse is a hand that allows to you grab and move things quickly. When you press and hold the hand opens and acts as though it is pushing off of the floor. The voices are fun and quirky and you could spend hours exploring the website still not finding everything you can do.


Here's the link to it. Enjoy!

http://www.bio-bak.nl/

Sunday, December 4, 2011

Neville Brody






Neville Brody is most known for his work in the early eighties that broke the boundaries of Graphic Design. He worked with a magazine called "Face Magazine" where he implemented visual elements with architectural ones. He worked for this magazine from 1981-1986. His magazine styles soon became popular trends and media started to use these images in the 80's for everything.  Another large project that Neville worked on in the 80's was FUSE, which is a project where experimental typefaces and posters are published. Neville started a big trend by designing his own typefaces. His work has been commissioned by such major organisations as Berlin’s Haus der Kulturen der Welt, Greenpeace, Japanese companies Men’s Bigi and Parco, the Dutch Postal Service, the German cable channel Premiere and Austria’s ORF TV channel. Today, Neville Brody’s work focuses largely on electronic communications design. At the same time, he continues to create his unique and striking digital typefaces. His contributions to the world of graphic design and digital typography are absolutely invaluable. Often referred to as a “star typographer”, Brody has designed a number of very well-known typfaces.


Wednesday, November 30, 2011

Website Reactions

This shout out is for John Burdumy:

Your part 1 page is very nicely done. The color selection is very nice with the background and the typography of the designers name fits with the tightness of the boards in the background. The typeface of the body copy seem a little heavy and might work nicer as a less thick typeface.


This shout out is for Kelly Wilson:

Your part 2 page is very simplistic yet elegant. The picture of your designer is very nice, i like how it is a cut out of her and is very crisp. The box where your designers name is gets lost a bit because it is too closely colored to the background. One other thing is the picture and the links below are not completely centered. I do not know if this was intentional or not but it was something i happened to notice.

Scott Snibbe

Scott Snibbe is an interactive media artist, researcher and entrepreneur. He is one of the first artists to work with projector based interactivity. Projector based interactivity is where a computer controlled projection on a floor or wall changes in response to people moving across its surface. His most well known full-body interactive work is Boundary Functions (1998), which premiered at Ars Electronica. In this floor-projected interactive artwork, people walk across a four-meter by four-meter floor. As they move, Boundary Functions uses a camera, computer and projector to draw lines between all of the people on the floor, forming a Voroni Diagram. This diagram has particularly strong significance when drawn around people's bodies, surrounding each person with lines that outline his or her personal space - the space closer to that person than to anyone else. Snibbe states that this work "shows that personal space, though we call it our own, is only defined by others and changes without our control". More recently Snibbe is becoming more well known for creating some of the first interactive art apps for IOS devices (iPad, iPod Touch, and iPhone). His first three apps were Gravilux, Bubble Harp, and Antograph which were released in May 2010. All three of these apps rose to the top ten in the iTune's Store's Entertainment section, and have been downloaded 400,000 times. Snibbe has recieved an undergraduate and masters degree in computer sciences and fine art from Brown's University. He also studied animation at Rhode Island's School of Design.

Thursday, November 10, 2011

Wally Olins

Wally Olins was born December 19, 1930. He attended The University of Oxford where he studied history. After graduating he then went to London for advertising and got sent to his first big job in India where he was head of Ogilvy and Mather in Mumbai. He ended up staying there for five years. When he finally found his way back to London he then confounded Wolff Olins which was a international brand consultant representing brands in all sectors. He was chairman of this company until 1997 when he then founded Saffron Brand Consultants in 2001 with an ex-colleague from Wolff Olins, Jacob Benbunan. This is his current place of employment right now. Some of the leading organizations that Olins has helped create are 3i, Akzo Nobel, Repsol, Q8, The Portuguese Tourist Board, BT, Prudential, Renault, Volkswagen, and Tata. Aside from creating he also finds time to write books as well. Some of these books include ‘Wally Olins: On Brand’, which was published in 20 countries. His newest book out was published in May 2008 and was called 'Wally Olins: The Brand Handbook'. Over his lifetime he has recieved a number of awards, one of these awards was a CBE in 1999. He was nominated for the Prince Philip Designers Prize in 1999 and received the Royal Society of Arts’ Bicentenary Medal in 2000. He was given the D&AD President’s Award in 2003. He was given the Reputation Institute’s first ever Lifetime Achievement Award in 2006. Wally Olins is one of the greatest brand designers of our time and will continue to change the way we think. He is by far one of my favorite designers.







Wednesday, October 19, 2011

Jonathan Ive

Jonathan Ive was born in 1967 in Chingford, London. He went to Chingford Foundation School, Walton High School and then studied industrial design at Northumbria University. Jonathan for his first job cofounded the London design agency Tangerine. In 1992 he was hired by Apple's then cheif of industrial design Robert Brunner after a Tangerine consultancy with Apple. After the return of Steve Jobs in 1997, Jonathan gained his current position as senior vice president of industrial design. Jonathan is the leading designer and conceptual mind behind the iMac, titanium and aluminum Powerbook, G4 Cube, Macbook, Unibody Macbook Pro, Macbook Air, iPod, iPhone, and iPad. These are the most innovative designs of our generation and they are making the path for future products. As long as Apple keeps employing people with ambition and amazing creativity the company will continue to grow and get better with leaps and bounds.

Thursday, October 13, 2011

Stanley Donwood



Stanley Donwood is the pen name for English artist Dan Rickwood. Donwood is known best for working closely with Radiohead creating all of their album art as well as posters. He also worked with Radiohead's front man to create their website and he appeared in many of the bands webcasts. Thomas Yorke and Stanley Donwood met as art students at Exeter university and in 1995 Stanley created his first album art for Radiohead. After graduating from Exeter he moved to Plymouth, England and was a freelance artist for many years. He also runs his own website called slowly downward where various short stories and other writing are published. In 2006 he launched his own record company called Six inch records. Only three records were released from the record company, each selling 300 copies. In 2009 Stanley announced that the record company was going to be closing and that no more artists were going to be signed.

Wednesday, October 5, 2011

Ineractivity

Interactivity according to definition is accepting input from a human. Interactive computer systems are programs that allow users to enter data or commands. Most popular programs, such as word processors and spreadsheets, are interactive. Interactivity can be a range of things, from entering type into a document to playing games on a website. I also believe we can have interactivity other places than the internet like in video games as well as when we drive cars. Interactivity is all around us not just on the internet.

Susan Kare

Susan Kare's first job was working in the Museum of Modern Art until one day she got a call from a high school friend to come work for Apple Inc. and design the user interface graphics. She was then offered a job as a Creative Director in Apple Creative Services. She designed many of the icons, typefaces and original marketing material for Apple's operating system. Her work from the 80's can still be seen in modern Apple operating systems such as the lasso, grabber and paint bucket. Her most recognizable typefaces are Chicago (Classic Mac OS, and first four generations of Apple iPod), Geneva typeface and the Monaco typeface. She has also created the Apple command key as well as the Happy Mac. After leaving Apple she joined NeXt as the Creative Director, until finally becoming a successful independent designer. Once she went independent she worked with clients such as IBM and Microsoft. For Microsoft she created the card deck for Windows 3.0 solitaire, as well as numerous other icons. Many of her icons remained unchanged for Note Pad and command keys until Windows XP was introduced.

Wednesday, September 28, 2011

David Em



David Em was born in 1952 in Los Angeles. He grew up in South America (Colombia, Venezuela, and Argentina). David studied painting at the Pennsylvania Academy in Philadelphia, he then studied interdisciplinary art at Goddard College and finally and finally he studied film directing at the American FIlm Institute in Hollywood. David's Art style is anything from ordinary, he was one of the first people to make art of out pixels. His art is a mix of photography, film, sculpture, printmaking and digital worlds. He started producing digital art in the 1970's working as an independent artist in research laboratories, including the Xerox Palo Alto Research Center, NASA’s Jet Propulsion Laboratory, and Apple Computer’s Advanced Technology Group. He is the first digital artist to have his papers collected and preserved by the Smithsonian Institution's Archives of American Art. Stylistically, Em's art has connections to surrealism, abstract painting, and experimental film. There are also often landscape and architectural elements. Some pieces feature geometric components, while others are organic in nature.
His work is not considered ordinary mainstream art, and to me personally that makes it exciting and inviting. I like being surprised by things that i have never seen before, or thought possible. It is inspiring and most of all fresh.

David Em



David Em was born in 1952 in Los Angeles. He grew up in South America (Colombia, Venezuela, and Argentina). David studied painting at the Pennsylvania Academy in Philadelphia, he then studied interdisciplinary art at Goddard College and finally and finally he studied film directing at the American FIlm Institute in Hollywood. David's Art style is anything from ordinary, he was one of the first people to make art of out pixels. His art is a mix of photography, film, sculpture, printmaking and digital worlds. He started producing digital art in the 1970's working as an independent artist in research laboratories, including the Xerox Palo Alto Research Center, NASA’s Jet Propulsion Laboratory, and Apple Computer’s Advanced Technology Group. He is the first digital artist to have his papers collected and preserved by the Smithsonian Institution's Archives of American Art. Stylistically, Em's art has connections to Surrealismabstract painting, and experimental film. There are also often landscape and architectural elements. Some pieces feature geometric components, while others are organic in nature.

Thursday, September 22, 2011

John Burgerman

John Burgerman started his art career at a very young age, By the time he could pick up a crayon he was drawing. He started off using the walls in his house, but after countless times of getting in trouble he started to use the books in his school. He left quite a legacy of doodles in many of his schools books. His artistic style is not an ordinary one seeing as the art he creates is doodles. Many say he is crazy and that his mind is full of endless ideas. While working on a piece he barley stops to regain his thoughts. He finds himself filling every square inch of the canvas or board with endless crazy ideas. He doodles on an array of objects like walls, cars, figures, canvas, and just about any other object that you could doodle on. Now at the age of 29 he has his doodles on hats and other pieces of clothing and he started to paint a lot more. His style is inspiring showing you that your mind is and endless tool that you should constantly use. No idea is ever a bad idea, and you should let everything come out.



Wednesday, September 14, 2011

Brandon Rike

Brandon Rike was born January 6, 1983 in Dayton, OH. Ever since he was a little kid he constantly said he was going to grow up to be an artist. When he was 13 he started his own band and said his first band logo was drawn on graph paper in math class. From then on he was designing fliers for the band by hand and he was also using the paint program on his PC. From then on he was constantly taking as many art classes as he possible could. After graduating high school, him and his band went on tour for a couple of years. His band got a record deal in Seattle and from then on went on tour again. At this point he was only designing shirts for his own band, but going on tour allowed him to make shirts for other bands as well. He said he first got paid to design tshirts sometime in 2002 and his band finished their tour in 2006. At this time he took on the graphic design career full swing. As of right now he designs shirt graphics for bands, he does occasional logos, and once in a while he does album art. Brandon loves letters, he loves tweaking them in every which way. He wants his end result to make him just as excited when he comes back to it after a while. Some bands he has made shirts for are Nirvana, Incubus, Underoath,And Kiss.












Wednesday, September 7, 2011

David Airey


http://www.davidairey.co.uk/images/david-airey.jpg



David Airey is a graphic designer/ designer author who creates brand identities. His brand identities put his clients above the competitors. Right now he works in a studio in northern Ireland where he works with clients from all over the globe. Airy first started his career teaching English as a second language but then Went into advertising design and final got a job at a cancer charity in Scotland where he was in charge of print design. Now he is self employed and could not be more successful. He is as successful as he is because he believes that he should not put himself into the work but rather the client. This is why he has had so much success and why every client has had the same success.


“We have been very much impressed by David’s ability to literally read our minds and deliver a corporate identity which perfectly symbolizes our vision and conveys the stylish, elegant and modern image we needed to sustain the international development of our company.”
— DAVID SADIGH, FOUNDER & CEO

David is a young designer so we can expect to see a lot more great working surfacing from him. He has been featured in many magazines as well as newspaper articles and he continues to write his own books spreading his knowledge about brand identities.

Tuesday, August 30, 2011

David Carson

David Carson, possibly the most innovative and influential typographic artist of our time, has been turning the graphic design world upside down. There are many statements like the previous found about David Carson all over newspaper articles, forums, and online. Although his methods are questioned by some, the enormous clientele and accomplishments that he has complied argue just the opposite. Carson, is simply put surfer turned designer. He graduated from San Diego State University with a bachelors in sociology and was ranked ninth in the nation in surfing. He has received no formal training in typography or graphic design and relies solely on his own personal experiences and opinions to drive his work.  He stated in one of his lectures on design and discovery that "You need to let your life show through your designs, no one else can put your experiences in your work.". He also said "Don't be afraid to take chances in design, it's not a life or death situation, trust your gut." David Carson is considered to be a "grunge typographer" and his magazine Ray Gun helped explode the possibilities of text on a page. The typography in this magazine was chaotic and abstract, but not always readable. Carson believed if the image was strong enough you didn't need to read the text. He was no computer savvy genius when he First started designing, and mist of his works were done with scissors, photocopies, and paste up type. David got most of his inspiration from the New Wave in typography which originated in the 1960's, but he was also inspired from a workshop he went to in 1982 with the post-Weingart teachings of the Swiss designer Hans Rudolf Lutz. Wether people want to believe it or not, Carson is one of the most influential graphic designers in the twenty-first century and will continue to create "popular art" and yet still be able to sell products.